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How do your users find your library programs?

Matt McGee at Search Engine Land reports on this study that shows that “search engines are the number one way that consumers find out about new products, according to a new study commissioned by commerce software developer ATG. The survey was conducted online and polled 1,002 U.S. adult consumers in July 2010.”

“In the survey, men were more likely to rely on search engines to discover new products (59% compared to 47% of women). And younger adults were somewhat less likely to discover products through search engines. 47% in the 18-34 age group said search engines, compared to 55% in the 35-54 group, and 52% in the 55 and older segment.

But if social networking isn’t a primary driver overall of product awareness, there are plenty of surveys that have shown its importance for product and customer support. And the ATG study emphasizes that both social and mobile platforms are increasingly important to younger consumers. Consider these stats:

• About 29% of respondents aged 18-34 said they have discovered a product or service through a social network. That figure is lower for older adults.
• 37% of consumers aged 18-34 said it was “important” or “very important” that merchants provide an opportunity to interact through social networks.
• 50% of the 18-34 group are using Facebook to “like” merchants, interact with other consumers and friends about products, post images and reviews, seek customer service, look for coupons, and post messages to a merchant’s fan page.
• About 41% of consumers aged 18-34 are using their mobile device to complete purchases of products and services with varying frequencies.
• 46% of 18-34 year-olds are using their mobile devices to receive text notifications from merchants, search for coupons, browse through merchants’ collections, and seek ratings and reviews.”

So let’s look at what your library marketing plans do to attract attention to your library’s programs and services. Look down the list and make mental notes about your specific tactics that bring users to the library’s services with search engines (SEO), social websites (SMO), e-mails, word-of-mouth, ads, recommendations, direct mail, displays, radio/TV, YouTube, etc.

Has your game changed in the past few years?

Stephen

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Posted on: November 2, 2010, 7:15 am Category: Uncategorized

One Response

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  1. Great summary. When the younger demo grows up, they’ll likely take these stats with them. It’s good to start getting on the curve now.